Ryan Andersen
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Projects
BlockGame
11/18/2025
Voxel game with global illumination
SimulationFramework
11/18/2025
C# gamedev framework
SpaceRTS
5/22/2024
A RTS space battle game prototype built on a custom engine
BlockGFX
5/29/2023
experiments with voxel worlds & lighting techniques using C#, GLFW & Direct3D 11