Namespace SimulationFramework.Input
Classes
- Gamepad
Provides gamepad input to the application.
- InputContext
Controls the input sent to a simulation.
- Keyboard
Provides keyboard input to the simulation.
- Mouse
Provides mouse input to the application.
Interfaces
- IGamepadProvider
Provides gamepad input to the simulation.
- IKeyboardProvider
Provides keyboard input to the simulation.
- IMouseProvider
Provides mouse input to the simulation.
Enums
- GamepadButton
Specifies the buttons on a gamepad.
- MouseButton
Represents buttons on a mouse.
- SystemCursor
Specifies predefined system cursors.
Delegates
- GamepadButtonEvent
A delegate for gamepad button up and down events.
- KeyEvent
A delegate for key up and down events.
- KeyTypedEvent
A delegate for text input events.
- MouseButtonEvent
A delegate for mouse button up and down events.