Table of Contents

Enum TextureOptions

Namespace
SimulationFramework.Drawing
Assembly
SimulationFramework.dll

Provides control over the functionality of a texture. Used by CreateTexture(int, int, TextureOptions).

[Flags]
public enum TextureOptions

Fields

Constant = 1

The texture's data may not be written to or read from after creation.

NonRenderTarget = 2

Specifies the texture will never rendered to.

None = 0

Default texture behavior.